The ability to pay mana and ping each opponent isn't incredibly powerful, but it is a way to keep things rolling in decks such as Rakdos, Lord of Riots or the more recent Ob Nixilis, Captive Kingpin without having to have spells or other nonland permanents around to help generate life loss
You can find a transcription of The One Ring's name and type here and information about the unique transcription of the Black Speech here
Faeries in Magic: The Gathering has a long history of disrupting your opponents and playing tricks to get their way
So here it is: Introducing, the LIGHT and DARK: Inspired by: @2477Rose Decklist Red-Eyes Darkness Metal Dragon x1 Judgment Dragon x3 Black Luster Soldier - Envoy of the Beginning x3 Chaos Emperor Dragon - Envoy of the End x3 Dark Armed Dragon x1 Gorz the Emissary of Darkness x2 Lightpulsar Dragon x3 Darkflare Dragon x1 Raiden, Hand of the Lightsworn x2 Lyla, Lightsworn Sorceress x2 Eclipse Wyvern x2 Debris Dragon x2 Phantom of Chaos x2 Lumina, Lightsworn Summoner x1 Minerva, Lightsworn Maiden x1 Card Trooper x1 Ghost Ogre & Snow Rabbit x2 D.D
3+: When your opponent's card or effect is activated that targets this card (Quick Effect): You can send 1 Equip Card you control to the GY