Then a massive 7 mana needs to be spent to level up again and this time you can force your foes to lose life equal to the lost life this turn in your end step, which I've never seen anyone get, but it's a double win con, card draw, and graveyard filling in one card, so it can play nicely in graveyard adjacent brews like reanimation and recursion, with the aforementioned Aristocrats and Sacrifice brews as well as in decks with a lot of flashback
plus six cards from the Enchanting Tales bonus sheet will be banned in Historic
Though most of them enter tapped, the fact that they can become creatures later on in a game more than balances this out, giving them value that far outweighs that of your average basic
Save Akainu's clear for the turn it generates the most value, not the first threat you see
Some scammers will sort through the cards and only return the less-desirable ones to the pack to sell