One of the major drawbacks to doing a sixth color is that we fear that we'll be committed afterwards, because players will have decks based around that color and won't be thrilled by the idea that they won't be receiving any new cards any time soon
Arcane Denial Arcane Denial is a 2-mana hard counterspell with the caveat that the countered spells controller draws two cards at the beginning of the next turns upkeep, and youll draw a card too
The tapped Powerstone tokens arent nearly as helpful as Treasures, but theyll basically make any artifact and activated ability costs a joke for the rest of the game
When this happens, these cards become known as Universes Within, and for all intents and purposes, are the exact same card as their Secret Lair counterparts, just with a different name
Even though the first two options essentially get you a creature back, the sacrifice can be a hard cost to meet